Voodoo·about 9 hours ago
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.You would be working within the studio in charge of This is Blast !. Which is one of our successfull hybrid-casual puzzle game which continues to grow and evolve.
We are looking for a Senior 2D Spine Animator to bring life, personality and clarity to our casual mobile game. You will be responsible for creating high quality, polished Spine animations that enhance gameplay feedback, character appeal and UI responsiveness all while remaining performant and readable on mobile devices.
You will work closely with Art Director, Game Design and Developers to ensure animations feel satisfaying, consistent and aligned with the game’s visual identity.
Create 2D Spine animations for :
Characters and mascots
Gameplay elements (shooters, boosters, rewards)
UX Feedback
UI animations & symbols
Backgrounds
Prepare and export assets as needed (slicing, packing, optimizing)
Build skeletons, set up weights, work with the timeline, and create texture atlases;
Collabrate with developers to ensure smooth integration of animations into the game
4+ years of proven experience as a 2D Spine Animator in mobile games
Strong portfolio showing Character animation, Gameplay animations, UI or micro-interaction animations
Advance knowledge of Spine : Rigging, Weighting, Animation blending, Skins & slots
Strong understanding of animation principles (timing, staging, anticipation, squash and stretch etc.) and visual storytelling
Ability to work independently and take ownership of tasks
Ability to animate for casual readability
Adobe Photoshop
Experience working with Unity pipelines
Experience in casual/puzzle/hybrid games
Ability to animate from rough concepts or PSDs
Basic understanding of VFX or shader based effects
Knowledge of other animation software like After Effects, Maya or Adobe Animate are a plus
Competitive salary
Premium healthcare (SideCare) for you and your family 100% borne by Voodoo
Swile Lunch voucher
Gymlib (100% borne by Voodoo)
Wellness activities in our Paris office
Child daycare facilities (Les Petits Chaperons rouges)