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Bellotalabs

Senior Technical Artist

Bellotalabs·about 6 hours ago

Full-time Senior🇺🇸 Redwood City, USA📅 Aug 31, 2026
At Bellota Labs, we’re building a next-generation poker app that brings rich
visuals, smooth gameplay, and polished UI to iOS and Android. The game is
live and shipping weekly. Our players expect precision, and so does our team.

We’re looking for a Senior Technical Artist to own the UI layer and ensure that
every screen a player touches is built with care. You’ll take design comps and
bring them to life in Unity with the visual fidelity they deserve, collaborating
closely with designers and engineers to ship production-quality experiences.
When you see a workflow that could be faster or more reliable, you’ll build the
tooling to make it so.

What You’ll Do

    You’ll implement UI screens and player flows to pixel-perfect spec in Unity,
    working across Design and Engineering to ship content that looks right and feels
    right on device. Typography, spacing, color, animation timing – you notice when
    something is off, and you treat that as a bug. This game is mostly UI, and your
    work touches every screen the player sees.

    Beyond content, you’ll identify where the UI creation process is slow or error-
    prone and build editor tools and workflow improvements that make the team
    faster and more reliable. The architecture is MVC with Unity as the view layer,
    C# throughout.

    This is a senior role with real ownership. You’ll have the autonomy to make
    decisions, the trust to run with a design spec, and the creative freedom to solve
    problems your way.

Who We’re Looking For

    • 7+ years as a Technical Artist or Unity UI Engineer, with a shipped
    mobile Unity project
    • Deep experience implementing UI in Unity, from design comp to shipped
    screen, with a strong eye for typography, spacing, and visual polish
    • Strong mobile performance instincts. You profile, you optimize, and you
    understand what’s expensive on device and why
    • Clean, testable C# that fits a structured architecture
    • You’ve built tools that artists or designers use to create in-game content
    faster
    • Comfortable interpreting design specs with autonomy and taste. You ask
    the right questions early, push back when something won’t work on device,
    and deliver to spec
    • A rapid Git workflow that fits a team shipping continuously
    • Comfortable with hybrid in-office work, or self-directed remote if you’re a
    strong senior candidate
    • A portfolio that shows shipped UI work in Unity

    Bonus: Asset pipeline management, automated validation systems, experience
    with TDD or unit testing in Unity, gambling or regulated industry background,
    AI tooling integrated in your workflow

    Stack: Unity, C#, Git, AI-assisted workflow

What You’ll Get

    • The opportunity to define the UI layer of a growing product and contribute
    to our development tooling from the ground up
    • Close collaboration with a seasoned engineering and design team who care
    about craft
    • Ownership and creative freedom within a supportive, technically strong
    environment
    • Flexible work arrangement
If you’re passionate about building immersive, skill-first digital products and want to help shape the future of poker innovation, we’d love to hear from you.
Join us at Bellota Labs - where the game is just getting started.

Market context

Measured from remote postings we have tracked ourselves — not self-reported survey data.

What Senior Engineering roles in Americas pay

25th
$145k
Median
$173k
75th
$202k

Based on 7,547 comparable postings with disclosed salaries, last 12 months.

How Bellotalabs is hiring

Last 90 days
3 roles
Total tracked
18
Hiring across
8 job families

Tracked since December 2024.

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