Skip to main content
Epochgames

Unreal Engine Technical Artist

Epochgamesยทover 4 years ago

๐ŸŽ“ Internship๐Ÿ“ˆ Mid Level๐Ÿ‡บ๐Ÿ‡ธ Winston-Salem, USA๐Ÿ“… Mar 4, 2022

In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).

OpenGL and Git experience isn't required, but is recommended.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.

Minimum Requirements:

  • Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • OpenGL Experience
  • Git Experience

All your information will be kept confidential according to EEO guidelines.

Market context

Measured from remote postings we have tracked ourselves โ€” not self-reported survey data.

What Mid Level Design roles in US Only pay

25th
$83k
Median
$98k
75th
$112k

Based on 279 comparable postings with disclosed salaries, last 12 months.

How Epochgames is hiring

Last 90 days
0 roles
Total tracked
12
Hiring across
2 job families

Tracked since March 2022.

Browse Similar Jobs