Unreal Engine Technical Artist
Epochgamesยทover 4 years ago
In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).
OpenGL and Git experience isn't required, but is recommended.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.
Minimum Requirements:
- Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it
- Online communication, team-collaboration skills, and English fluency
- A passion for coding and a dedication to creating AAA quality games
Preferred Requirements:
- OpenGL Experience
- Git Experience
All your information will be kept confidential according to EEO guidelines.
Market context
Measured from remote postings we have tracked ourselves โ not self-reported survey data.
What Mid Level Design roles in US Only pay
- 25th
- $83k
- Median
- $98k
- 75th
- $112k
Based on 279 comparable postings with disclosed salaries, last 12 months.
How Epochgames is hiring
- Last 90 days
- 0 roles
- Total tracked
- 12
- Hiring across
- 2 job families
Tracked since March 2022.