Skydance·20 days ago
Sets up crowd assets and HDAs within the existing Houdini pipeline and tests new procedures and workflows under the artistic supervision of the Crowds Lead and Supervisor.
Creates a rangeofcrowdagents (bipeds/quadrupeds and vehicles) forefficientsimulation.
Applies and executes crowd behaviors on shots with the highest quality standards.
Keeps up oncurrentartisticmethodologies and ontechnologytrends and toolsthatbestsuittheproduction and thecompany in thedevelopmentof a stronger creative and technicalenvironment.
Works together with the team providing them with support, guidance and instruction in areas that contribute towards their artistic and professional growth.
Follows the Supervisor’s and Lead's guidance.
Provides hands-on assistance to the Crowd Animators.
GivesfeedbacktothedepartmentTD’sto continue thedevelopmentoftools and workflowsassociatedwith crowdfunding.
3+ years in the animation industry.
Excellent knowledge of Houdini Crowd system.
Working knowledge of Maya, Houdini in production environments.
Knowledge of procedural rendering in Renderman.
Experience in creating crowds for animated films.
Deep understanding of the entire CG pipeline, from assets to lighting.
High English level desirable.
Spanish desirable.