About the Role
We are looking for a highly skilled software engineer with deep expertise in Unity, C#, and 3D graphics development to drive the creation of high-performance, cross-platform applications. You’ll play a key role in building 3D geospatial experiences and ATAK plugin functionality, enabling new capabilities across real-time operational workflows. The ideal candidate is detail-oriented, collaborative, and experienced in building maintainable codebases while solving complex technical challenges.
Responsibilities
- Write clean, efficient code for realtime 3D graphics applications.
- Develop and extend ATAK plugins to add new features and capabilities.
- Write and oversee code quality, test automation, development standards, and best practices, ensuring robust, clean, and maintainable codebases.
- Write design documents for product features and application architecture.
- Collaborate with cross-functional teams to implement and optimize frontend solutions.
- Participate in code reviews and provide constructive feedback to team members.
- Troubleshoot and resolve complex technical issues in production environments.
Requirements
- 4+ years experience writing production code
- Experience developing with ATAK, specifically building or extending plugins
- Experience with Kotlin for Android development (strongly preferred) or JavaScript
- Expert knowledge of the Unity game engine
- Knowledge of C# and the .NET ecosystem, including multithreading, large amounts of abstraction, memory management, unit testing, and performance optimization
- Experience working with low-level 3D graphics pipelines
- Experience with building cross-platform applications for desktop, mobile, and web using a variety of UI platforms
- Strong problem-solving skills and attention to detail
- Ability to work independently and as part of a collaborative team
Nice to Haves
- Experience writing shaders (HLSL, GLSL, etc.)
- Experience working with Blazor
- Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIsXR/VR development experience
- Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
- Experience building complex UI using MVVM principles
Compensation
- Salary ($140,000 - $160,000) + Equity
- Salary is determined by the applicant's experience, knowledge, skills, abilities, internal equity, and alignment with market data.
Benefits
- Medical, Dental, Vision coverage
- Parental Leave
- HSA/FSA options
- 401(k): 100% match for the first 6% contributed
- Unlimited Paid Time Off
- Annual Home Office Stipend
About Reveal Technology
Founded in 2019, Reveal is a dynamic startup revolutionizing field operations by providing software tools and insights to individuals in remote, disconnected, and extreme environments. Our products include Farsight, a 3D processing and mission planning tool, and Identifi, which enables secure and rapid identity verification. Reveal is deeply committed to supporting defense, security, and safety missions. Having recently closed a $30M Series B funding round, we're growing our team to meet expanding demands and opportunities.
This position will be open on or our website until it is successfully filled. To submit your application, please click the “Apply” button and follow the steps as directed.
Proof of identity and eligibility to work in the United States is required for all hires.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran.
Note: This job posting is intended for direct applicants only. We do not accept any unsolicited applications and request no outside recruiters contact us regarding this role.